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Mobile App Development

Mobile App Design Services That Users Understand at First Tap

For founders and product teams who need an iOS and Android app designed, tested and ready to build: UX flows, Figma UI and a prototype on real phones.

Our mobile app design services take an app from idea or problem to a tested, build-ready design for iOS and Android: user flows, wireframes, high-fidelity UI in Figma, a clickable prototype and developer handoff. We design mobile app UX around the tasks users come to do, and every project is priced at a fixed scope before work starts.

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On this page
  1. What's Included in Mobile App Design Services?
  2. Mobile App UX Design: Flows Before Pixels
  3. Mobile App UI Design Services Built as a System
  4. Designing for iOS and Android: Differences That Matter
  5. How Our Mobile App Design Process Works
  6. Mobile App Design Deliverables and How We Judge Success
  7. Mobile App Design Pricing
  8. Mobile App UX Design for Common App Types
  9. Accessibility in Mobile App UX Design
  10. Mobile App Design Mistakes We Fix in Redesigns
  11. Design Only, or Mobile App Design and Development Services?
  12. Mobile App Design Tools and Figma Standards
  13. Why Choose 95 Solutions as Your Mobile App Design Company
  14. Who Our Mobile App Design Services Are For

Mobile app design services decide whether people understand your app in the first minute or delete it. A phone screen leaves no room for clutter, users hold the device in one hand while doing something else, and iOS and Android users each expect their platform's conventions. Good mobile app UX design makes the main task obvious, the next step predictable and errors easy to recover from.

We design new apps from scratch and redesign existing ones, as part of our mobile app development practice. You can take the finished design to your own developers or have our team build it. Either way, you get more than attractive screens: you get flows that were tested on real phones, a component system developers can implement, and documentation for every state a screen can be in.

What's Included in Mobile App Design Services?

Mobile app design services should include research into users and competitors, user flows, wireframes, high-fidelity UI, a clickable prototype, usability testing and a developer handoff. Here is what each part gives you.

DeliverableWhat it isWhy you need it
Discovery workshopA structured session on users, goals, business model and constraintsAligns everyone on what the first release must do before anything is drawn.
Competitor app reviewHands-on review of competing and adjacent appsShows which patterns users already know and where you can be clearer.
User flowsDiagrams of each journey, including errors and empty statesCatches missing screens that would otherwise surface during development.
WireframesLow-detail layouts of every key screenLets you change structure cheaply, before visual design.
High-fidelity UIFinal screens in Figma for iOS and AndroidWhat users will see, built from reusable components.
Design systemColors, type, spacing, icons and components with variantsKeeps the app consistent as it grows and speeds up development.
Clickable prototypeLinked screens you can use on your phoneLets you test with users and show investors or stakeholders.
Usability testingSessions with target users on the prototypeFinds confusing steps before they cost development time.
Developer handoffSpecs, states, assets and notes in Figma Dev ModeDevelopers build what was designed, with fewer questions and less rework.

Mobile App UX Design: Flows Before Pixels

Mobile app UX design starts with what users are trying to get done, not with colors. We write the main jobs of the app in plain language, such as "book a cleaner for Saturday" or "reorder my usual products", and design the shortest safe path to each.

  • Onboarding that earns its place. Let people see value before asking them to sign up where possible, and keep sign-up to the fields you actually need.
  • Permissions in context. Ask for notifications, location or camera access at the moment the user sees why, not on first launch. On iOS this also applies to the App Tracking Transparency prompt.
  • Navigation that fits the content. A bottom tab bar for apps with three to five main sections, and a simpler stack for apps built around one task.
  • Every state designed. Loading, empty, error, offline and success states for each screen, because those are where users get stuck.
  • Thumb-friendly layouts. Primary actions within easy reach on large phones, and destructive actions kept away from them.

Mobile App UI Design Services Built as a System

Our mobile app UI design services produce a component library, not a pile of separate screens. In Figma we build buttons, inputs, cards, lists, sheets and navigation as components with variants, use auto layout so they resize correctly, and define design tokens for color, type and spacing. Light and dark themes come from the same tokens. When your developers build the app, those tokens map to code, and new screens can be assembled from parts that already work.

Brand matters too. If you have brand guidelines, we adapt them to small screens: type sizes that stay readable, colors that pass contrast checks, and an icon style that works at 24 pixels. If you need a brand first, our brand identity team can create one.

Designing for iOS and Android: Differences That Matter

Most apps share one design across platforms with a few platform-specific adjustments. Copying an iPhone design to Android unchanged, or the reverse, is a common reason apps feel slightly wrong to users.

ElementiOS (Human Interface Guidelines)Android (Material Design 3)
Minimum touch target44 by 44 points48 by 48 density-independent pixels
System fontSan FranciscoRoboto, or the device's default
Back navigationBack button at top left and edge swipeSystem back gesture or button, which every screen must handle
Main navigationTab bar at the bottomNavigation bar at the bottom, navigation rail on larger screens
Pickers and dialogsNative wheel and inline pickers, action sheetsMaterial date pickers, dialogs and bottom sheets
Text scalingDynamic TypeFont size and display size settings

When the app is built with React Native or Flutter, we design one shared component set and mark where each platform should differ, which keeps development efficient.

How Our Mobile App Design Process Works

  1. Discovery workshop (week 1). We meet your team, review any research, analytics and support tickets, and agree the users, goals and first-release scope. For redesigns, we also run a UX audit of the current app.
  2. Flows and wireframes (1 to 2 weeks). We map each journey and wireframe every key screen. You review structure while changes are still cheap.
  3. Visual direction (week 3 or 4). We design two or three key screens in a chosen visual direction, agree it with you, then build the design system from it.
  4. High-fidelity UI (2 to 4 weeks). All screens and states are designed for iOS and Android from shared components, with dark mode where it is in scope.
  5. Prototype and usability testing (1 week). We link the screens into a prototype and test it with five or six target users, then fix what they struggle with.
  6. Developer handoff. We prepare specs, export assets, document behavior and walk your developers through the file, then answer questions during the build.

A focused MVP app design usually takes 4 to 7 weeks. Larger apps with several user roles, tablet layouts or a redesign of a live app take longer, and we confirm the timeline after the discovery workshop.

Mobile App Design Deliverables and How We Judge Success

We do not promise ratings or downloads from design alone. We measure the work by outcomes we can observe before launch, and by agreed metrics after it.

  • Organized Figma file with pages for flows, wireframes, UI, components and handoff, owned by your team.
  • Clickable prototype covering the main journeys, ready for stakeholders and testing.
  • Usability findings from test sessions: where users succeeded, where they hesitated and what we changed.
  • Accessibility checks on contrast, touch targets, text scaling and screen reader labels.
  • Handoff package with specs, assets, icons and a list of every state per screen.
  • Measurement plan listing the analytics events that show whether users complete key tasks after launch, such as sign-up completion and time to first value.

Mobile App Design Pricing

We price mobile app design at a fixed scope based on the number of unique screens, the number of user roles, whether you need tablet layouts or dark mode, the depth of user research and whether it is a new app or a redesign. Shared components across iOS and Android keep the cost of supporting both platforms modest.

App MVP Design

$3,500 one-time

One-time, 50% upfront

  • Up to 15 screens for iOS and Android
  • User flows and wireframes
  • High-fidelity UI in Figma
  • Clickable prototype
  • Basic component library
  • 2 revision rounds and developer handoff
  • 3 to 4 weeks
Get a custom quote

Complex App or Redesign

From $12,000 project

Milestone billing

  • 50+ screens, tablet or multi-role apps
  • UX audit of your current app
  • User research and journey mapping
  • Full design system with documentation
  • 2 rounds of usability testing
  • Design support during development
  • 8 to 12 weeks
Get a custom quote

All prices in USD. Need something different? Ask for a custom quote.

Ways to pay
  • Zelle
  • Bank transfer (ACH or wire)
  • Wise
  • PayPal
How payment works

For complex products, several apps or ongoing design support, ask us for a custom design quote.

Mobile App UX Design for Common App Types

Each kind of app has its own make-or-break moments. We focus design and testing time on those first.

Shopping and loyalty apps

Product discovery, a fast path from product to checkout, saved payment details and order tracking matter most. Push notification opt-in should be tied to something the shopper wants, such as back-in-stock or shipping updates. Our ecommerce app development team builds these on Shopify and WooCommerce data.

Booking and service apps

Availability, time zones, cancellation rules and reminders decide whether bookings stick. We design the booking flow so users can see price, time and policy on one screen before confirming.

SaaS companion apps

Companion apps rarely need every feature of the web product. We identify the few tasks users do on the go, such as approvals, alerts or quick reports, and design those well instead of shrinking the whole dashboard.

Field and internal apps

Staff use these apps outdoors, with gloves, poor signal and little time. Large controls, offline drafts, clear sync status and barcode or photo capture matter more than visual polish.

Accessibility in Mobile App UX Design

Accessible apps are easier for everyone to use, and accessibility is increasingly expected by app store reviewers, enterprise buyers and the law. We design to the WCAG 2.2 AA level as a baseline.

  • Contrast. Normal text at a contrast ratio of at least 4.5 to 1 against its background, and 3 to 1 for large text and key interface parts.
  • Text scaling. Layouts that still work when users increase text size with Dynamic Type or Android's font settings.
  • Screen readers. Labels and reading order planned for VoiceOver and TalkBack, including icons and images.
  • Touch targets. Platform minimum sizes and enough spacing between targets.
  • Motion. Animations that respect the reduce motion setting.

Mobile App Design Mistakes We Fix in Redesigns

  • Forcing sign-up before value. Users leave before they understand what the app does.
  • Permission requests on first launch. Users decline because they do not know why the app needs access.
  • Hidden primary actions. Important actions buried in menus or placed out of thumb reach.
  • Designs only for the happy path. No empty, error or offline states, so developers invent them under deadline.
  • Inconsistent components. Five button styles and three card styles, which slow development and confuse users.
  • Web layouts squeezed onto phones. Dense tables and hover-based patterns that do not work with touch.

Design Only, or Mobile App Design and Development Services?

You can buy design on its own or as part of a full build. Design only suits teams with their own developers or an existing development partner: you receive the Figma file, prototype and handoff, and we stay available for questions. Mobile app design and development services suit teams that want one partner responsible for the result. In that case our designers work with our Android app development, iOS and cross-platform app development teams, and design decisions are checked against technical constraints early.

Mobile App Design Tools and Figma Standards

CategoryTools
Workshops and flowsFigJam, Miro
Design and prototypingFigma with components, variants, variables and auto layout; Figma mobile app for on-device previews
Platform kitsApple iOS design resources, Material Design 3 kit
TestingModerated remote sessions on video calls, Maze for unmoderated tests
MotionFigma Smart Animate, Lottie for animations developers can ship
HandoffFigma Dev Mode, exported SVG and PNG assets, written behavior notes
AccessibilityContrast checkers, platform screen readers on test devices

Why Choose 95 Solutions as Your Mobile App Design Company

  • Design tied to business goals. Mustafa has 11+ years in digital marketing, so flows are designed around activation, retention and revenue, not only appearance.
  • Designers who work with developers. Our designs are reviewed by the developers who build apps, so what you approve can be built within budget.
  • We design our own products. Our team co-builds AM Jarvis, a SaaS suite with complex bulk editing and preview flows, so we design and use dense interfaces every day.
  • Fixed price and full ownership. Fixed-scope pricing in USD from our US LLC, and the Figma files belong to you.

Who Our Mobile App Design Services Are For

A good fit

  • Founders preparing an app for development or for investor conversations.
  • Companies with a live app that users find confusing or that has low completion on key tasks.
  • Development teams without a dedicated product designer.
  • Businesses adding a mobile app to an existing web product or store.

Probably not a fit

  • Requests for screens only, with no time for flows or testing.
  • Projects that need a logo or brand first, which should start with branding.
  • Website and web app interfaces, which our UI UX design services cover.

Once the app is live, our app maintenance services keep improving it, and our app store optimization team designs store screenshots and listings that turn visits into installs.

App UI/UX Design questions

How much does it cost to design a mobile app?
The cost of mobile app design depends on the number of unique screens, user roles, tablet or dark mode layouts, the depth of research and testing, and whether it is a new app or a redesign. We price each project at a fixed scope after a short call, and the plans above show what each level includes. Designing for iOS and Android together from shared components costs much less than two separate designs.
What is the best app for designing mobile apps?
Figma is the most widely used tool for designing mobile apps today. It handles wireframes, high-fidelity UI, components, prototypes and developer handoff in one shared file, and its mobile app lets you preview designs on a real phone. FigJam suits workshops and flows, and Maze is useful for unmoderated testing. Tools matter less than the process: flows, testing and a component system.
Should an app be designed separately for iOS and Android?
Usually not. Most apps share one design and component set across both platforms, with adjustments where conventions differ, such as back navigation, system fonts, pickers, dialogs and touch target sizes. This keeps the brand consistent and development efficient, especially with React Native or Flutter. Fully separate designs make sense only when the app relies heavily on platform-specific features or the two apps have different audiences.
How long does mobile app design take?
A focused MVP app design usually takes 4 to 7 weeks: a week of discovery, 1 to 2 weeks of flows and wireframes, visual direction, 2 to 4 weeks of high-fidelity UI, then a week of prototype testing and handoff. Apps with several user roles, tablet layouts or a redesign of a live app take longer. We confirm the timeline after the discovery workshop.
Can you redesign an existing mobile app?
Yes. Redesigns start with a UX audit of the current app, a review of analytics, store reviews and support tickets, and short interviews or tests with current users. We separate what needs fixing from what users already rely on, because changing familiar patterns without reason frustrates loyal users. The redesign can ship in stages, starting with the screens that cause the most drop-off.
Will your mobile app designs work with React Native or Flutter?
Yes. We design with the target framework in mind, using components that map cleanly to React Native or Flutter widgets and design tokens that developers can turn into a theme. We note where each platform should behave differently, and avoid effects that are expensive to build without adding value. If our developers build the app, they review the design before handoff.

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